Episode 64
64: You Will Die Instantly!
April 20th, 2012
1 hr 40 mins 8 secs
Your Hosts
About this Episode
John Siracusa and Dan Benjamin revisit software updates (paid or otherwise), then discuss various screen size possibilities for the next iPhone, the historical and ongoing dilution of the concept of a "gamer" (and Apple's role in that phenomenon), and the extremely unlikely possibility of any sort partnership between Valve and Apple.
Links for this episode:
- Apple Cinema Display ADC - Technical Specifications
- Apple Cinema Display ADC (22-Inch) picture and specs - EveryMac.com
- The 4-inch iPhone - The Russians Used a Pencil
- 4-inch iPhone mockup - 9to5Mac
- How Apple Could Make a 4-Inch iPhone - Daring Fireball
- The 4 inch iPhone 5 - The Verge
- Time Management for System Administrators - O'Reilly Media
- The "talking to the bear" quote from the Time Management book
- Back to Work #63: Bold with the Scissors
- Tim Cook didn’t come here, says Valve’s Gabe Newell
- Valve’s Gabe Newell talks wearable computers, why consoles should open up, and game ownership - The PA Report
- Valve: How I Got Here, What It’s Like, and What I’m Doing - Michael Abrash
- Michael Abrash - Wikipedia
- When Upgrading is not a Choice - Jim Cloudman
- RGB High/Low on the Apple TV - Christopher G. Herbert
- Penny Arcade comic about the dilution of gaming culture
- The Conversation #16: iValve - 5by5
- Journey
- Limbo
- Braid
- Passage
- Valve Handbook for New Employees (PDF)
Sponsored by Hover, FreshBooks, and the One More Thing Conference.